1) reincarnate.py 流程修正(按使用方口径)
登录 -> 等待 -> 上传 -> 登出(type=1) -> 续关登录 -> 等待 -> 上传 -> 登出 -> ...
- 每包之间**先登出再续关**(原来只在最后登出一次)
- 登出改用 type=1(LogoutType.Logout)
真机抓包实证 UserLogoutApi 就是 type=1(带 delayLog);
续关场景用 4(TestIn)会出问题 —— 那是「测试登入/顶号」的语义
- 新增 --wait N(默认 5.0 秒,每次上传前的等待)
2) 新增分批器 split_batches:★ 每包恰好 2 首会被服务端拒绝
- 1 / 3 / 4 首都正常,只有 2 首不行
- 分批时主动避开:10 首 [4,4,2] -> [4,3,3];6 首 [4,2] -> [3,3];
5 首 per=3 [3,2] -> [3,1,1]
- --per-packet 只接受 1/3/4
- 自检加了 1..299 首 × per∈{1,3,4} 的全量扫描
3) README 精简(24 KB -> 11 KB)
- 删掉「关于购买功能票(已解决)」(根因分析移到 docs)
- 删掉「常见坑与注意事项」(移到 docs)
- 功能票只列 2/3/5 倍票;只简述用票原理
- 转生只简述「干了什么」
- netdelivery 只讲用法,不讲运行原理
- 新增「文档索引」章节
4) 自检 238 -> 249 项全绿
513 lines
21 KiB
Python
513 lines
21 KiB
Python
#!/usr/bin/env python3
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# -*- coding: utf-8 -*-
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"""
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reincarnate.py —— 账号数据迁移(转生):把账号 A 的数据克隆到账号 B
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================================================================================
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┌─ 源账号 A ─────────────────────────────────────────────┐
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│ 二维码 -> ParseQRCode -> UserLogin -> GetNeedUserData │
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│ 或:直接读 data/<userId>.json(离线复用) │
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└────────────────────────────────────────────────────────┘
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↓ 节点数据
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┌─ 目标账号 B ───────────────────────────────────────────┐
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│ 二维码 -> ParseQRCode -> UserPreview -> UserLogin │
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│ 循环: │
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│ 等待 -> UpsertUserAll(一包曲目) │
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│ -> UserLogout(type=1) │
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│ -> UserLogin(isContinue=true) 续关,拿新 loginId │
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│ 收尾:最后一包登出后结束(不再续关) │
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└────────────────────────────────────────────────────────┘
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--------------------------------------------------------------------------------
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★ 每包几首:1 / 3 / 4 可以,**恰好 2 首会被服务端拒绝**
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--------------------------------------------------------------------------------
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真机一局(一个 credit)最多打 4 首,所以一条 UpsertUserAll 报文里的
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userPlaylogList / userGamePlaylogList **最多 4 条**。
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★ 但实测:**每包恰好 2 首会被服务端拒绝**(1 / 3 / 4 首都正常)。
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所以本脚本的分批器会**主动避开 2 首包**:
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10 首 -> [4, 4, 2] -> [4, 3, 3]
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6 首 -> [4, 2] -> [3, 3]
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2 首 -> [2] -> [1, 1]
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★ 每包都必须带**非空**的 userPlaylogList —— 踩坑清单第 2 条实测:
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留空会被服务端当成无效包**静默丢弃**(returnCode=1 但不落库)。
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--------------------------------------------------------------------------------
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★ 为什么需要「续关登录」
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--------------------------------------------------------------------------------
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UpsertUserAll 的 playlogId 必须等于**本次登录**的 loginId
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(PacketUpsertUserAll.cs:31 / UserAllRequestVO)。
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一局结束后这个会话就被消费掉了,要继续上传必须重新登录 ——
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真机走的就是「续关」:
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Process/ContinueProcess.cs:403
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new PacketUserLogin(userID, accessCode, isContinue: true, ...)
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对应本工程:UserLogin(user_id, token, is_continue=True)
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它和普通登录的唯一区别就是 UserLoginRequestVO.isContinue = true,
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会返回**新的 loginId / loginDateTime**,供下一局 UpsertUserAll 使用。
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★ 登出必须用 **type=1(LogoutType.Logout)**。
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真机抓包实证 UserLogoutApi 就是 type=1(带 delayLog):
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{"userId":...,"type":1,"delayLog":{...}}
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续关场景下用 4(TestIn)会出问题 —— 那是「测试登入 / 顶号」的语义。
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--------------------------------------------------------------------------------
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★ playlog 从哪来
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--------------------------------------------------------------------------------
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GetNeedUserData 抓不到 userPlaylogList(那是逐局记录,没有对应的 Get 接口),
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所以本脚本**从曲目记录反推合成**:
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UserMusicDetail(9 字段) -> UserPlaylog(110 字段)
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───────────────────────────── ─────────────────────────
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musicId musicId
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level level
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achievement achievement
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deluxscoreMax deluxscore
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scoreRank scoreRank / isClear
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comboStatus comboStatus
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syncStatus syncStatus
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其余字段 取自 config.PLAY_*(合理默认值)
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--------------------------------------------------------------------------------
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用法
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--------------------------------------------------------------------------------
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# 源数据来自二维码(会联网抓 A 的数据,并落盘到 data/<A>.json)
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python reincarnate.py --dst-qr <B的二维码> --src-qr <A的二维码>
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# 源数据来自已保存的 JSON(离线,推荐:不用反复消耗 A 的二维码)
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python reincarnate.py --dst-qr <B的二维码> --src-json data/12345678.json
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# ★ 真实上传
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python reincarnate.py --dst-qr <B的二维码> --src-json data/12345678.json --send
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# 只看计划,不发包
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python reincarnate.py --dst-qr <B的二维码> --src-json data/12345678.json --plan
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# 常用开关
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--limit N 只迁前 N 首(试跑用)
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--per-packet N 每包曲目数,只能是 1/3/4(默认 4;★ 2 首会被服务端拒绝)
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--wait N 每次上传前的等待秒数(默认 5.0,0 = 不等)
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--clone-identity 连 userName / accessCode 一起克隆(默认**保留 B 自己的**)
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--no-continue 不续关(只发一包,调试用)
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★ 迁移会**真实写入**账号 B(不可撤销)。不传 --send 时只构造报文。
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★ 二维码**有效期 10 分钟**。
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"""
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from __future__ import annotations
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import json
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import sys
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import time
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from api import (
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setup_logging,
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teardown_logging,
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log_error,
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log_info,
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log_warning,
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ParseQRCode,
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GetUserPreview,
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UserLogin,
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UserLogout,
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LogoutType,
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GetNeedUserData,
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normalize_snapshot,
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NODE_ORDER,
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NODE_TYPES,
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ARRAY_TO_BITS,
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DIFF_PRIMARY_KEYS,
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PlayData,
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build_user_playlog,
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build_user_game_playlog,
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UpsertUserAll,
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ConfirmRequiredError,
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Ping,
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load_user_data,
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list_saved_user_ids,
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DATA_DIR,
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)
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from config import PLACE_ID, REGION_ID
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#: 真机一局最多 4 首
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MAX_TRACKS_PER_CREDIT = 4
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#: ★ 被服务端禁止的每包曲目数(实测:**恰好 2 首会被拒**)
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#: 1 / 3 / 4 首都正常,只有 2 首不行 —— 所以分批时要避开它。
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FORBIDDEN_TRACK_COUNTS = (2,)
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#: 允许的 --per-packet 取值
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ALLOWED_PER_PACKET = (1, 3, 4)
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def split_batches(total, per):
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"""
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把 total 首切成「每包 <= per」的批次,**并且不产生被禁止的 2 首包**。
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做法:先贪心按 per 切,再修正大小为 2 的批次:
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① 前一批 >= 4 -> 从它借 1 首过来(前一批变 >=3,本批变 3)
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② 借不到(前一批只有 3,或自己就是第一批)-> 把这个 2 拆成 1 + 1
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★ 只借位是不够的 —— 前一批是 3 时借完自己变 2,等于把 2 挪了个位置。
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例:
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10 首 per=4 -> [4, 4, 2] -> [4, 3, 3]
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6 首 per=4 -> [4, 2] -> [3, 3]
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2 首 per=4 -> [2] -> [1, 1]
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5 首 per=3 -> [3, 2] -> [3, 1, 1]
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8 首 per=3 -> [3, 3, 2] -> [3, 3, 1, 1]
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5 首 per=4 -> [4, 1] (本来就合法,不动)
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"""
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if total <= 0:
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return []
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per = max(1, int(per))
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out = []
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left = total
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while left > 0:
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n = min(per, left)
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out.append(n)
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left -= n
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i = 0
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while i < len(out):
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if out[i] not in FORBIDDEN_TRACK_COUNTS:
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i += 1
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continue
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# ① 前一批 >= 4 才能借(借完前一批 >= 3,本批 = 3)
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if i > 0 and out[i - 1] >= 4:
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out[i - 1] -= 1
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out[i] += 1
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i += 1
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continue
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# ② 借不到 -> 把这个 2 拆成 1 + 1
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out[i] = 1
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out.insert(i + 1, 1)
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i += 2
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return out
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#: 默认保留目标账号自己的身份字段(不克隆过去,避免把 B 改名)
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IDENTITY_KEYS = ("userName", "accessCode")
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#: 迁移时**不**逐条传的节点(要么是位串、要么由 UpsertUserAll 自己算)
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SKIP_NODES = (
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"userMusicDetailList", # 单独分批
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"userGamePlaylogList", # 由本脚本按曲目合成
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"user2pPlaylog", # 2P 记录,迁移无意义
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"userGetPointList", # 里程/奖励,迁移会凭空发点
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"userTradeItemList", # 无 Get 来源
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"userFriendSeasonRankingList", # 无 Get 来源
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)
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def parse_args(argv):
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opts = {"dst_qr": "", "src_qr": "", "src_json": "", "send": False,
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"plan": False, "debug": False, "limit": 0,
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"per_packet": MAX_TRACKS_PER_CREDIT,
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"clone_identity": False, "no_continue": False,
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"wait": 5.0}
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i = 0
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while i < len(argv):
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a = argv[i]
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if a == "--send":
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opts["send"] = True
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elif a == "--plan":
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opts["plan"] = True
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elif a == "--debug":
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opts["debug"] = True
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elif a == "--clone-identity":
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opts["clone_identity"] = True
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elif a == "--no-continue":
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opts["no_continue"] = True
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elif a in ("--dst-qr", "--src-qr", "--src-json", "--limit",
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"--per-packet", "--wait") and i + 1 < len(argv):
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key = a[2:].replace("-", "_")
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opts[key] = (float(argv[i + 1]) if key == "wait"
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else int(argv[i + 1]) if key in ("limit", "per_packet")
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else argv[i + 1])
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i += 1
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i += 1
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return opts
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# =============================================================================
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# 工具
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# =============================================================================
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def _bits_for(node, items, base_items):
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"""
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按目标账号 B 的基线算 isNew* 位串:
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B 里没有该条目 -> "1"(新增)
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B 里已有 -> "0"(更新)
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主键表见 upsert_user_all.DIFF_PRIMARY_KEYS。
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"""
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keys = DIFF_PRIMARY_KEYS.get(node)
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if not keys:
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return None
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have = set()
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for b in (base_items or []):
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if isinstance(b, dict):
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have.add(tuple(str(b.get(k)) for k in keys))
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return "".join(
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"0" if tuple(str(it.get(k)) for k in keys) in have else "1"
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for it in (items or []) if isinstance(it, dict)
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)
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def play_from_detail(detail, base_play=None):
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"""
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从一条 UserMusicDetail(9 字段)反推一份 PlayData,用来合成 userPlaylog。
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对不上的字段保留 config.PLAY_* 的默认值(它们不在曲目记录里)。
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"""
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p = PlayData() if base_play is None else base_play
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p.music_id = int(detail.get("musicId", p.music_id) or 0)
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p.music_level = int(detail.get("level", p.music_level) or 0)
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p.achievement = int(detail.get("achievement", p.achievement) or 0)
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p.deluxscore = int(detail.get("deluxscoreMax", p.deluxscore) or 0)
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rank = int(detail.get("scoreRank", 0) or 0)
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p.score_rank = rank
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p.is_clear = rank > 0
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p.combo_status = int(detail.get("comboStatus", p.combo_status) or 0)
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p.sync_status = int(detail.get("syncStatus", p.sync_status) or 0)
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return p
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def collect_nodes(src_nodes, base_nodes, clone_identity):
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"""把源账号 A 的节点整理成 extra_data(曲目/2P/奖励类除外)。"""
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out = {}
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for node in NODE_ORDER:
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if node in SKIP_NODES:
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continue
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if node.startswith("isNew"):
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continue # 位串单独算
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kind = NODE_TYPES.get(node)
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if kind not in ("singleton", "array", "object"):
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continue
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val = src_nodes.get(node)
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if val in (None, [], {}):
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continue
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out[node] = json.loads(json.dumps(val)) # 深拷贝
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# 身份字段:默认保留 B 自己的
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if not clone_identity and out.get("userData"):
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for item in out["userData"]:
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if isinstance(item, dict):
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for k in IDENTITY_KEYS:
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item.pop(k, None)
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# 位串:按 B 的基线算
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for arr, bits in ARRAY_TO_BITS.items():
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if arr not in out:
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continue
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b = _bits_for(arr, out[arr], base_nodes.get(arr))
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if b:
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out[bits] = b
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return out
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# =============================================================================
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# 主流程
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# =============================================================================
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def fetch_source_by_qr(qr):
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"""用源账号 A 的二维码联网抓一份数据(并自动落盘到 data/<A>.json)。"""
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log_info("=== 源账号:联网抓取 ===")
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uid, token = ParseQRCode(qr)
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preview = GetUserPreview(uid, token)
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if preview.isLogin:
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raise RuntimeError("源账号处于已登录状态,请先在机台登出")
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login = UserLogin(uid, token, region_id=REGION_ID, place_id=PLACE_ID)
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try:
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raw = GetNeedUserData(uid, token=token, place_id=PLACE_ID, region_id=REGION_ID)
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finally:
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try:
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UserLogout(uid, token, login.loginDateTime, logout_type=LogoutType.TestIn,
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region_id=REGION_ID, place_id=PLACE_ID)
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except Exception as exc:
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log_warning("源账号登出失败:" + str(exc))
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return raw
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def main() -> int:
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opts = parse_args(sys.argv[1:])
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if not opts["dst_qr"] or not (opts["src_qr"] or opts["src_json"]):
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print(__doc__)
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return 1
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if opts["debug"]:
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import config as _cfg
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_cfg.LOG_LEVEL = "debug"
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if opts["per_packet"] not in ALLOWED_PER_PACKET:
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print("--per-packet 只能是 " + str(list(ALLOWED_PER_PACKET))
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+ " 之一(真机一局最多 4 首;★ 实测恰好 2 首会被服务端拒绝)")
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return 1
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setup_logging("reincarnate")
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session = {"user_id": 0, "token": "", "login_dt": 0, "logged_in": False}
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try:
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# ---------------- 1. 源数据 ----------------
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if opts["src_json"]:
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src_raw = json.load(open(opts["src_json"], "r", encoding="utf-8"))
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log_info("=== 源账号:从文件读取 " + opts["src_json"] + " ===")
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else:
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src_raw = fetch_source_by_qr(opts["src_qr"])
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src_nodes = normalize_snapshot(src_raw)
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musics = src_nodes.get("userMusicDetailList") or []
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if opts["limit"] > 0:
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musics = musics[:opts["limit"]]
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log_info("源数据:节点 " + str(len(src_nodes)) + " 个,曲目记录 " + str(len(musics)) + " 条")
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if not musics:
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log_error("源数据里没有 userMusicDetailList,没什么可迁的。")
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return 4
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# ---------------- 2. 目标账号 ----------------
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Ping()
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uid, token = ParseQRCode(opts["dst_qr"])
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session.update(user_id=uid, token=token)
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preview = GetUserPreview(uid, token)
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if preview.isLogin:
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log_error("目标账号处于已登录状态,请先在机台登出或等待会话超时")
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return 2
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login = UserLogin(uid, token, region_id=REGION_ID, place_id=PLACE_ID)
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session.update(login_dt=login.loginDateTime, logged_in=True)
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base_raw = GetNeedUserData(uid, token=token, place_id=PLACE_ID, region_id=REGION_ID)
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base_nodes = normalize_snapshot(base_raw)
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log_info("目标账号基线已抓取")
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# ---------------- 3. 分批 ----------------
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per = int(opts["per_packet"])
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sizes = split_batches(len(musics), per)
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batches = []
|
||
_pos = 0
|
||
for _n in sizes:
|
||
batches.append(musics[_pos:_pos + _n])
|
||
_pos += _n
|
||
log_info("计划:共 " + str(len(musics)) + " 首 -> " + str(len(batches))
|
||
+ " 包,每包 " + "/".join(str(n) for n in sizes[:12])
|
||
+ ("..." if len(sizes) > 12 else "") + " 首")
|
||
log_info(" ★ 已避开 2 首包(实测恰好 2 首会被服务端拒绝;1/3/4 首都正常)")
|
||
|
||
if opts["plan"]:
|
||
for i, b in enumerate(batches):
|
||
log_info(" 第 " + str(i + 1) + " 包(" + str(len(b)) + " 首):" + ", ".join(
|
||
str(x.get("musicId")) + "/L" + str(x.get("level")) for x in b))
|
||
log_info("--plan:只列计划,不发包")
|
||
return 0
|
||
|
||
# 第一包才带非曲目节点(整账号克隆)
|
||
shared_nodes = collect_nodes(src_nodes, base_nodes, opts["clone_identity"])
|
||
log_info("非曲目节点 " + str(len([k for k in shared_nodes if not k.startswith('isNew')]))
|
||
+ " 个将在第 1 包上传")
|
||
|
||
# ---------------- 4. 逐包上传 ----------------
|
||
# ★ 流程(按使用方口径):
|
||
# 登录 -> 等待 -> 上传 -> 登出(type=1) -> 续关登录 -> 等待 -> 上传 -> 登出 -> ...
|
||
#
|
||
# ★ 登出必须用 type=1(LogoutType.Logout)。
|
||
# 真机抓包实证 UserLogoutApi 就是 type=1(带 delayLog);
|
||
# 续关场景下用 4(TestIn)会出问题 —— 那是「测试登入/顶号」的语义。
|
||
sent = 0
|
||
for idx, batch in enumerate(batches):
|
||
log_info("")
|
||
log_info("========== 第 " + str(idx + 1) + "/" + str(len(batches))
|
||
+ " 包(" + str(len(batch)) + " 首)==========")
|
||
|
||
# ---- 等待 ----
|
||
if opts["wait"] > 0:
|
||
log_info("上传前等待 " + str(opts["wait"]) + " 秒 ...")
|
||
time.sleep(opts["wait"])
|
||
|
||
nodes = {}
|
||
if idx == 0:
|
||
nodes.update(json.loads(json.dumps(shared_nodes)))
|
||
nodes["userMusicDetailList"] = json.loads(json.dumps(batch))
|
||
b = _bits_for("userMusicDetailList", batch,
|
||
base_nodes.get("userMusicDetailList"))
|
||
if b:
|
||
nodes["isNewMusicDetailList"] = b
|
||
log_info(" isNewMusicDetailList = " + b)
|
||
|
||
# 合成 playlog(每首一条)与 game playlog
|
||
playlogs = []
|
||
game_playlogs = []
|
||
for d in batch:
|
||
p = play_from_detail(d)
|
||
playlogs.append(build_user_playlog(
|
||
login.loginId, login.loginDateTime, p, place_id=PLACE_ID))
|
||
game_playlogs.append(build_user_game_playlog(
|
||
login.loginId, login.loginDateTime, p))
|
||
nodes["userGamePlaylogList"] = game_playlogs
|
||
|
||
UpsertUserAll(
|
||
uid, login.loginId,
|
||
login_date_time=login.loginDateTime,
|
||
auth_date_time=login.dateTime,
|
||
token=token,
|
||
snapshot=base_raw,
|
||
auto_characters=False,
|
||
play=play_from_detail(batch[0]),
|
||
extra_data=nodes,
|
||
user_playlog_list=playlogs,
|
||
pre_new_item_list=False,
|
||
verify_landing=False,
|
||
dry_run=not opts["send"],
|
||
confirm=opts["send"],
|
||
place_id=PLACE_ID, region_id=REGION_ID,
|
||
)
|
||
sent += 1
|
||
|
||
# ---- ★ 登出(type=1 Logout)----
|
||
log_info("--- 登出(type=1 Logout)---")
|
||
try:
|
||
UserLogout(uid, token, login.loginDateTime,
|
||
logout_type=LogoutType.Logout,
|
||
region_id=REGION_ID, place_id=PLACE_ID)
|
||
except Exception as exc:
|
||
log_warning("登出失败(继续下一包):" + str(exc))
|
||
session["logged_in"] = False
|
||
|
||
# ---- ★ 续关登录:拿下一包的 loginId ----
|
||
if idx < len(batches) - 1:
|
||
if opts["no_continue"]:
|
||
log_warning("--no-continue:不再续关,提前结束(只发了 1 包)")
|
||
break
|
||
log_info("--- 续关登录(isContinue=true)---")
|
||
login = UserLogin(uid, token, region_id=REGION_ID, place_id=PLACE_ID,
|
||
is_continue=True)
|
||
session.update(login_dt=login.loginDateTime, logged_in=True)
|
||
|
||
if not opts["send"]:
|
||
log_info("")
|
||
log_info("[dry-run] 未发包。想真实迁移请加 --send(★ 会写入账号 B)")
|
||
return 0
|
||
|
||
log_info("")
|
||
log_info("★ 迁移完成:共上传 " + str(sent) + " 包 / "
|
||
+ str(min(len(musics), sent * per)) + " 首")
|
||
return 0
|
||
|
||
except ConfirmRequiredError:
|
||
return 5
|
||
except Exception as exc:
|
||
log_error(type(exc).__name__ + ": " + str(exc))
|
||
return 1
|
||
finally:
|
||
if session["logged_in"]:
|
||
try:
|
||
UserLogout(session["user_id"], session["token"], session["login_dt"],
|
||
logout_type=LogoutType.TestIn,
|
||
region_id=REGION_ID, place_id=PLACE_ID)
|
||
except Exception as exc:
|
||
log_error("[收尾] 强制登出失败(会话可能需等待服务端超时):" + str(exc))
|
||
teardown_logging()
|
||
|
||
|
||
if __name__ == "__main__":
|
||
sys.exit(main())
|