feat: WaHappy v0 —— 舞萌DX 纯网络游戏助手(占位版)

当前仅 upsert.py 可用:扫码登录 -> 上传一局成绩 -> 落库回查 -> 登出。

- api/ 下 40+ 个接口模块已实现,236 项零网络自检全绿
- 上传成绩链路已真机跑通,报文与真机抓包逐字节一致
- 开发文档见 docs 分支;source/ 与 logs/ 不入库
This commit is contained in:
Txiaochen
2026-10-06 14:42:06 +08:00
commit 1636a79141
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# -*- coding: utf-8 -*-
"""
user_item.py —— 取用户道具(GetUserItemApi)
================================================================================
取玩家各类道具的库存(真机按 kind 分 12 次请求)。
对应接口:GetUserItemApi
请求体 :UserItemRequestVO(userId + nextIndex + maxCount=100)
响应 :{userId, length, nextIndex, itemKind, userItemList:[{itemKind,itemId,stock,isValid}]}
依据 :source/Assembly-CSharp/Net.VO.Mai2/UserItemRequestVO.cs
--------------------------------------------------------------------------------
★★ 首发 nextIndex 必须带哨兵值(最容易踩的坑)
--------------------------------------------------------------------------------
source/Assembly-CSharp/Net.Packet.Mai2/PacketGetUserItem.cs:17-24
public PacketGetUserItem(ulong userId, long itemId, ...)
{
Create(GetNetQuery(userId, itemId * 10000000000L)); // <- 首包哨兵
}
// Proc(): nextIndex != 0 时继续翻页
真机日志 source/2026-10-05.log:32 也是 nextIndex=10000000000。
传 0 会被服务端拒绝(HTTP 500)。
★ 请求体里**没有 itemKind 字段** —— 类别是靠 nextIndex 的哨兵值表达的:
第 1 页 nextIndex = kind * 1e10
后续翻页沿用响应回的 nextIndex
调用示例:
from api import UserItem, UserItemAll
"""
from __future__ import annotations
from typing import Any, Dict, List, Optional
from config import CLIENT_ID, TIMEOUT_MS
from .log_setup import log_debug, log_info, log_warning
from .maimai_net import MaimaiNetClient
from .user_getter_common import _get, UserItemRequestVO, ITEM_KINDS, ITEM_NEXT_INDEX_FACTOR
def UserItem(
user_id: int,
item_kind: int,
*,
next_index: Optional[int] = None,
client_id: str = CLIENT_ID,
timeout_ms: Optional[int] = None,
client: Optional[MaimaiNetClient] = None,
) -> Dict[str, Any]:
"""
取用户某一类道具(对应 GetUserItemApi)。
参数:
user_id: 用户 ID(必填)
item_kind: 道具类别(必填):1=名牌 2=称号 3=头像 4=礼物 5=乐曲 …
next_index: 分页索引;**None(默认)表示首页**,会自动换算成
item_kind * 10000000000 的哨兵值。
返回:
原始响应 dict,含 userItemList
"""
if next_index is None:
next_index = item_kind * ITEM_NEXT_INDEX_FACTOR
log_info("取用户道具:user_id=" + str(user_id) + " item_kind=" + str(item_kind)
+ " nextIndex=" + str(next_index))
return _get(
"GetUserItemApi",
UserItemRequestVO(userId=user_id, nextIndex=next_index, maxCount=100),
user_id, client_id=client_id, timeout_ms=timeout_ms, client=client,
)
def UserItemAll(
user_id: int,
*,
item_kinds: Optional[List[int]] = None,
client_id: str = CLIENT_ID,
timeout_ms: Optional[int] = None,
client: Optional[MaimaiNetClient] = None,
) -> Dict[str, Any]:
"""
取用户全部道具(按 ITEM_KINDS 逐个类别抓取,并自动翻页)。
参数:
item_kinds: 类别列表(可选,默认 ITEM_KINDS)
返回:
{"userItemList": [...]},已合并所有类别与分页
"""
kinds = list(item_kinds) if item_kinds else list(ITEM_KINDS)
log_info("取用户全部道具:user_id=" + str(user_id) + " kinds=" + str(kinds))
merged: List[Dict[str, Any]] = []
for kind in kinds:
next_index: Optional[int] = kind * ITEM_NEXT_INDEX_FACTOR
page = 0
while next_index:
page += 1
resp = _get(
"GetUserItemApi",
UserItemRequestVO(userId=user_id, nextIndex=next_index, maxCount=100),
user_id, client_id=client_id, timeout_ms=timeout_ms, client=client,
)
items = resp.get("userItemList") or []
if isinstance(items, dict):
items = [items]
merged.extend(items)
next_index = int(resp.get("nextIndex") or 0)
log_debug("item_kind=" + str(kind) + " 第 " + str(page) + " 页:"
+ str(len(items)) + " 条,nextIndex=" + str(next_index))
if page >= 200:
log_warning("item_kind=" + str(kind) + " 翻页超过 200 页,已中止")
break
log_info("道具获取完成:" + str(len(merged)) + " 条")
return {"userItemList": merged}