refactor: consolidate platform engines into senbei-engine

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# Design
Senbei is a fully static unpacker: it replays the unpacking algorithm on the
file bytes in memory and writes the recovered PE image. No code from the
protected binary is ever executed, no process is launched or attached to, and
no driver or proxy DLL is involved.
Senbei is a fully static unpacker. It reads protected bytes, replays the protection algorithm, validates the result, and writes a recovered image without launching or attaching to the protected program.
## Crate layout
## Crate Layout
Senbei is a Cargo workspace split into a pure core and thin shells around it:
The workspace is organized into eight crates. `senbei-cli` is the command-line entry point, `senbei-io` owns filesystem orchestration, `senbei-wasm` provides browser bindings, `senbei-pe` and `senbei-elf` provide basic format parsing, `senbei-crypto` provides shared primitives, `senbei-metadata` restores metadata, and `senbei-engine` owns protection-specific pipelines.
- **`senbei-pe/`** — the core. Pure functions over byte slices: no file I/O,
no environment access (beyond a few debugging overrides, see
[development.md](development.md)), panic-free at the public boundary (all
internal panics are trapped and converted to `UnpackError::Corrupt`). This
is what the WebAssembly build embeds.
- **`senbei-crypto/`** — cryptographic, checksum, compression, and bytecode
primitives the core is built from. Same purity rules as `senbei-pe`.
- **`senbei-metadata/`** — il2cpp `global-metadata.dat` method-token
de-obfuscation (format version 31; other versions are left untouched).
- **`senbei-android-crypto/`** — container primitives of the Android
(AArch64) protection scheme: the word/record ciphers, the GF(2³²)
transform, the AES-augmented segment transform, and the Huffman/LZ decoder.
- **`senbei-android-engine/`** — stage-1/stage-2 extraction: finds the
appended payload section, decrypts the stage-1 header and stage-2 payload,
and walks the recursive record streams to decode every module. Native-only
(memory-maps the input, writes the module set to a workspace directory).
- **`senbei-android-elf/`** — the restore: replays the decoded target-image
and fixup containers onto a hollowed ELF and rebuilds the dynamic-linker
tables (hash tables, symbols, relocations) the protector stripped.
Native-only.
- **`senbei-android-metadata/`** — the Android metadata variants: the seeded
five-round MethodDef-RID permutation restore (v31), seed discovery, and the
embedded-metadata XOR unwrap (`keystream.rs`).
- **`senbei-io/`** — filesystem and orchestration: recursive folder scanning,
per-run log file, progress bar, Explorer-friendly exit pause, the
single-file/folder orchestration in `job.rs` (incl. the wasm-safe in-memory
byte API used by the web frontend), and `android.rs` — the Android
single-library / folder / app-package orchestration.
- **`senbei-cli/`** — the `senbei` binary: argument parsing + dispatch. The
integration test suite (incl. the golden corpus test) lives in
`senbei-cli/tests/`.
Single-platform source stays directly under `src/`. Multi-platform crates keep platform code below `src/windows/` and `src/android/`, with shared code directly below `src/`.
```
senbei-cli/
└── src/main.rs argument parsing + dispatch
senbei-io/src/
├── job.rs single-file + folder orchestration, out-naming,
│ companion splice, stub overlay/TLS restore,
│ pipeline routing (incl. the wasm-safe byte API)
├── android.rs Android single-library / folder / package
│ orchestration, cross-source dedup
├── scan.rs recursive target discovery (PE + metadata + Android)
├── logfile.rs per-run timestamped log
├── ui.rs progress bar + status lines
└── pause.rs Explorer-friendly exit pause
senbei-metadata/src/
└── metadata.rs il2cpp global-metadata.dat de-obfuscation
```text
senbei-cli/src/main.rs
senbei-crypto/src/
├── primitives.rs decrypt_data* steps, key derivation
├── bytecode.rs bytecode VM
├── tables.rs constant tables
└── crc32.rs checksum
senbei-pe/src/engine/ pure, panic-free, no-I/O core
├── mod.rs detection + unpack_auto dispatch
├── error.rs structured error taxonomy
├── integrity.rs static post-unpack sanity check
├── parallel.rs deterministic block-parallel fan-out
├── layout/ layout discovery + validation
│ ├── dd8.rs .text dd8 key-formula + shift selection
│ ├── discovery.rs layout candidate discovery (trial-and-validate)
│ └── image.rs PE image reconstruction helpers
├── exe/
│ ├── pipeline.rs EXE pipeline (PE32+ and PE32 orchestration)
│ └── pipeline/pe32.rs PE32-specific EXE restore
└── dll/
└── pipeline.rs native + managed DLL pipeline
senbei-android-crypto/src/
└── protector.rs container ciphers, GF(2^32), Huffman/LZ decoder
senbei-android-engine/src/
├── stage1.rs payload-section discovery + stage-1 header/payload
├── stream.rs record-stream parsing
├── extract.rs recursive module extraction (writes the workspace)
├── probe.rs protected-library content probe
└── report.rs machine-readable extraction report
senbei-android-elf/src/
├── restore.rs image restore + dynamic-table rebuild
├── layout.rs ELF layout parsing
├── artifact.rs module-workspace index loading
└── hash.rs SysV/GNU hash table rebuild
senbei-android-metadata/src/
├── method_tokens.rs seeded RID permutation restore + seed discovery
├── embedded.rs embedded-metadata blob locate + XOR unwrap
└── keystream.rs recovered keystream table (one observed build)
senbei-crypto/src/android/
senbei-elf/src/
senbei-engine/src/windows/
senbei-engine/src/android/
senbei-io/src/
senbei-io/src/android/
senbei-metadata/src/windows/
senbei-metadata/src/android/
senbei-pe/src/
senbei-wasm/src/
```
## Detection and routing
`senbei-pe` and `senbei-elf` are format crates only. They do not depend on the unpacking engines, filesystem code, or platform protection logic.
Detection is content-based (`unpacker::detect`), never extension-based: the
key table is derived from the file header and checked against the format
magic, then the PE characteristics classify the input as EXE or DLL and the
CLR data directory splits each into native vs managed (`NativeExe` /
`ManagedExe` / `NativeDll` / `ManagedDll`). The folder scan additionally
classifies Android targets: an ELF64/AArch64 prefix promotes the file to a
full protection probe (`senbei_android_engine::is_protected_libil2cpp`), and a
package extension plus zip magic marks an app package for container
extraction.
## Windows Engine
`unpack_auto` then dispatches:
`senbei-engine/src/windows/` contains PE detection, layout discovery, EXE and DLL restoration, deterministic block parallelism, and structural integrity checks. Candidate layouts are trial-decrypted and validated before an output is accepted.
- `NativeExe` / `ManagedExe` → the EXE pipeline (handles both PE32+ and
PE32). Managed EXEs take the same path: their import-string table is null
(imports are the CLR bootstrap stub), the entry point comes from the
protected header (the config block stores 0 for managed images), and the
COR20 header, BSJB metadata stream, and CLR resources are restored verbatim
from the protected file, mirroring the managed-DLL restore.
- `NativeDll` / `ManagedDll` → the DLL pipeline first; on failure, the EXE
pipeline as a fallback. Two DLL layouts exist in the wild: an older layout
the DLL pipeline parses, and a newer one that protects DLLs with the
EXE-style shell layout instead. The DLL-first order keeps old-layout outputs
byte-identical (the EXE pipeline also "succeeds" on old-layout DLLs but
produces different bytes); the fallback handles the new layout (including
the managed-DLL .NET metadata restore).
External companion inputs are reconstructed as `stub[..4096]` followed by the matching `._` payload. The stub's export and TLS data is overlaid after unpacking because those regions are not present in the encrypted companion.
One routing shortcut bypasses `unpack_auto`: inputs spliced from an external
companion (`job.rs`, both the CLI and the wasm byte API) go **straight to the
EXE pipeline**. The companion layout is definitionally the EXE-style shell,
so the DLL probe can never be right for it — and the probe's rejection of
EXE-shell DLLs relies on a caught panic, which is a fatal trap on targets
without unwinding (WebAssembly). Output bytes are identical to the
probe-then-fallback route.
## Android Engine
## External-companion inputs
`senbei-engine/src/android/extract/` decrypts the stage-1 header and stage-2 record streams and writes a temporary module workspace. `senbei-engine/src/android/restore/` applies decoded image and fixup containers to the hollowed ELF and rebuilds dynamic-linker tables. Both phases validate bounds and table placement before writing output.
Some builds split a protected module into an on-disk loader stub plus an
encrypted `._` companion. When a `<name>._` sibling matches the stub's header
region, `job.rs` splices the two before unpacking and afterwards overlays the
export table and TLS directory from the stub — pieces the encrypted companion
does not carry. All overlay steps are best-effort no-ops when their inputs
can't be mapped, so a malformed stub can never corrupt an otherwise-good
unpack.
Android protection primitives are in `senbei-crypto/src/android/`. Android metadata restoration is in `senbei-metadata/src/android/` and only rewrites MethodDef token fields. The Windows structural metadata transform is in `senbei-metadata/src/windows/`.
## Pipelines
## Scanning and Packages
Both pipelines are **heuristic with trial-and-validate**: where a layout
leaves ambiguity (e.g. which block is the real file decryptor, or a page-XOR
shift), the pipeline tries candidates and validates the result structurally
(an entry-stub oracle, checksum stamps, cluster stamps) instead of trusting
the first match. A validation failure falls through to the next candidate
rather than producing silently wrong output.
Folder scanning uses platform target names to avoid opening bulk assets: Windows candidates are `.exe`, `.dll`, and `global-metadata.dat`; Android candidates are `.so` and `global-metadata.dat`. A Windows `.exe._` or `.dll._` companion is auxiliary input for its sibling stub and is excluded from the skipped count.
Several protected stages are themselves little bytecode programs. The core
includes a small VM (`bytecode.rs`) that generates and interprets those
programs rather than hardcoding each variant's constants.
APK, APKS, and XAPK files are containers. Senbei reads their ZIP manifests first, follows nested APK entries when necessary, and extracts only `.so` and exact `global-metadata.dat` entries. Extraction streams directly to temporary files, so compressed and decompressed copies are not held in memory together.
## The Android pipeline
## Validation
The Android scheme hollows an ELF64/AArch64 shared object: section bodies are
zeroed in the file and the original bytes move into an encrypted payload
appended as a `SHT_LOUSER` section (invisible to the dynamic loader). Restore
is two-phase:
Every heuristic layout uses trial-and-validate. A candidate that fails structural checks, checksums, or table bounds is rejected and the next candidate is tried. A failed restore is reported as an error rather than emitting a silently damaged binary.
1. **Extract** (`senbei-android-engine`): decrypt the stage-1 parameter block
and stage-2 payload from the payload section, then walk the recursive
record streams — each decoded module may interpret a further nested stream
— into a temporary module workspace with a JSON index.
2. **Restore** (`senbei-android-elf`): decode the target-image container onto
a copy of the hollowed file, apply the compact fixup database (the
relocations stripped from `.rela.dyn`), and rebuild the dynamic-linker
tables the loader needs (SysV/GNU hash, symbol and string tables,
`.rela.dyn`/`.rela.plt`). Validation is structural and total: mismatched
container sizes, descriptor bounds, or a rebuilt table overhanging its
section fail the restore rather than emit a broken image.
The PE integrity check verifies headers, section ranges, entry-point mapping, import names, relocation requirements, and managed metadata signatures. Android restoration validates ELF ranges, decoded container sizes, fixup bounds, and rebuilt dynamic tables.
il2cpp metadata comes in three shapes, all routed through
`job::deobfuscate_metadata_to` / `android::restore_metadata_bytes`:
## WebAssembly
- **structural (Windows `-GMD`)**: sparse method tokens remapped to the
contiguous per-module range, keyless, idempotent (`senbei-metadata`).
- **seeded permutation (Android v31)**: MethodDef RIDs permuted by a keyed
five-round transform; the seed is recovered by intersecting per-image key
residues, and the restore validates every RID — a wrong seed errors and the
structural remap takes over (`senbei-android-metadata`).
- **embedded blob**: no metadata file in the app at all; a slim blob sits in
the library's data section under a per-word XOR layer. After a restore the
blob is located by content (two known plaintext header words against the
embedded keystream) and unwrapped to a standalone `global-metadata.dat`.
Key derivation is untraced — the shipped keystream covers the one observed
build, and other builds simply never match the probe.
Packages (`.apk`/`.apks`/`.xapk`) are containers, not targets: entries are
extracted to a temporary workspace and content-probed like loose files.
Cross-source duplicates (a library loose in the tree *and* inside its
package) are restored once, preferring the loose file, then the `.apk`, then
bundle splits.
## Integrity check
Every produced image passes through `integrity::check` — a static, execution-
free sanity check that only flags defects impossible in a correctly unpacked
image (malformed headers, unmapped/non-executable/all-zero/all-int3 entry
point, a native DLL with no base-relocation directory, any import descriptor
whose DLL name is still ciphertext, a managed image whose COR20 header or BSJB
metadata did not survive). See [usage.md](usage.md#integrity-check).
A clean report is not a proof of correctness; a non-clean report is a reliable
"broken" signal.
## Parallelism
Section decrypt/decompress blocks write disjoint output spans and read only
immutable input plus snapshotted key tables, so `parallel.rs` fans them out
across worker threads with **byte-identical** output regardless of thread
count. There is no `unsafe`: the buffer is carved with safe `split_at_mut`
chains so the borrow checker proves spans never alias. Overlapping spans (only
possible on corrupt input) degrade to the sequential whole-buffer pass,
preserving the deterministic last-writer-wins behavior of the serial
pipeline. `SENBEI_THREADS=1` forces the sequential path; on targets without
threads (WebAssembly) the sequential path is used automatically.
## Error model
The public API never panics: every pipeline runs under a `catch_unwind`
wrapper (`catch_unpack`) that converts a trapped panic to
`UnpackError::Corrupt`, with the default panic hook transiently suppressed.
Size requests are bounds-checked against a 1 GiB `MAX_IMAGE_SIZE` before
allocation so a crafted header cannot abort the process with a huge
allocation. In folder mode each file is isolated: one file's failure is logged
and counted, never fatal to the run.
**WebAssembly caveat:** the prebuilt wasm std cannot unwind, so a caught
panic becomes a fatal `unreachable` trap there. The DLL-routing probe relies
on this mechanism to reject EXE-shell-layout DLLs, so the web build routes
around it instead of through it: spliced companion inputs skip the probe
entirely (see "Detection and routing"), and the web app isolates every unpack
in a disposable Web Worker — a trapped DLL is retried once in a fresh worker
with the forced-EXE pipeline (`job::unpack_bytes_force_exe`), reproducing the
probe-then-fallback outcome without a catchable panic. A trap on any other
input is reported as a clean error rather than freezing the page.
The browser binding depends on `senbei-engine` through the I/O byte API. Native filesystem and Android package orchestration remain outside the browser workflow. Each browser unpack runs in a disposable worker because WebAssembly cannot recover from a caught panic in the same way as native code.