maimaiDX-Api/HelperUploadUserPlayLog.py
2025-02-15 18:39:42 +08:00

139 lines
4.5 KiB
Python

# 上传一个占位用的游玩记录的 API 实现
import rapidjson as json
import pytz
import time
import random
from datetime import datetime
from loguru import logger
from API_TitleServer import apiSDGB
from Config import *
def apiUploadUserPlaylog(userId:int, musicDataToBeUploaded, currentUserData2, loginId:int) -> str:
"""
上传一个 UserPlayLog。
注意:成绩为随机的空成绩,只用作占位
返回 Json String。"""
# 构建一个 PlayLog
data = json.dumps({
"userId": int(userId),
"userPlaylog": {
"userId": 0,
"orderId": 0,
"playlogId": loginId,
"version": 1041000,
"placeId": placeId,
"placeName": placeName,
"loginDate": int(time.time()), #似乎和登录timestamp不同
"playDate": datetime.now(pytz.timezone('Asia/Shanghai')).strftime('%Y-%m-%d'),
"userPlayDate": datetime.now(pytz.timezone('Asia/Shanghai')).strftime('%Y-%m-%d %H:%M:%S') + '.0',
"type": 0,
"musicId": int(musicDataToBeUploaded['musicId']),
"level": int(musicDataToBeUploaded['level']),
"trackNo": 1,
"vsMode": 0,
"vsUserName": "",
"vsStatus": 0,
"vsUserRating": 0,
"vsUserAchievement": 0,
"vsUserGradeRank": 0,
"vsRank": 0,
"playerNum": 1,
"playedUserId1": 0,
"playedUserName1": "",
"playedMusicLevel1": 0,
"playedUserId2": 0,
"playedUserName2": "",
"playedMusicLevel2": 0,
"playedUserId3": 0,
"playedUserName3": "",
"playedMusicLevel3": 0,
"characterId1": currentUserData2['charaSlot'][0],
"characterLevel1": random.randint(1000,6500),
"characterAwakening1": 5,
"characterId2": currentUserData2['charaSlot'][1],
"characterLevel2": random.randint(1000,6500),
"characterAwakening2": 5,
"characterId3": currentUserData2['charaSlot'][2],
"characterLevel3": random.randint(1000,6500),
"characterAwakening3": 5,
"characterId4": currentUserData2['charaSlot'][3],
"characterLevel4": random.randint(1000,6500),
"characterAwakening4": 5,
"characterId5": currentUserData2['charaSlot'][4],
"characterLevel5": random.randint(1000,6500),
"characterAwakening5": 5,
"achievement": int(musicDataToBeUploaded['achievement']),
"deluxscore": int(musicDataToBeUploaded['deluxscoreMax']),
"scoreRank": int(musicDataToBeUploaded['scoreRank']),
"maxCombo": 0,
"totalCombo": random.randint(700,900),
"maxSync": 0,
"totalSync": 0,
"tapCriticalPerfect": 0,
"tapPerfect": 0,
"tapGreat": 0,
"tapGood": 0,
"tapMiss": random.randint(1,10),
"holdCriticalPerfect": 0,
"holdPerfect": 0,
"holdGreat": 0,
"holdGood": 0,
"holdMiss": random.randint(1,15),
"slideCriticalPerfect": 0,
"slidePerfect": 0,
"slideGreat": 0,
"slideGood": 0,
"slideMiss": random.randint(1,15),
"touchCriticalPerfect": 0,
"touchPerfect": 0,
"touchGreat": 0,
"touchGood": 0,
"touchMiss": random.randint(1,15),
"breakCriticalPerfect": 0,
"breakPerfect": 0,
"breakGreat": 0,
"breakGood": 0,
"breakMiss": random.randint(1,15),
"isTap": True,
"isHold": True,
"isSlide": True,
"isTouch": True,
"isBreak": True,
"isCriticalDisp": True,
"isFastLateDisp": True,
"fastCount": 0,
"lateCount": 0,
"isAchieveNewRecord": True,
"isDeluxscoreNewRecord": True,
"comboStatus": 0,
"syncStatus": 0,
"isClear": False,
'beforeRating': currentUserData2['playerRating'],
'afterRating': currentUserData2['playerRating'],
"beforeGrade": 0,
"afterGrade": 0,
"afterGradeRank": 1,
'beforeDeluxRating': currentUserData2['playerRating'],
'afterDeluxRating': currentUserData2['playerRating'],
"isPlayTutorial": False,
"isEventMode": False,
"isFreedomMode": False,
"playMode": 0,
"isNewFree": False,
"trialPlayAchievement": -1,
"extNum1": 0,
"extNum2": 0,
"extNum4": 3020,
"extBool1": False
}
})
# 发送请求
result = apiSDGB(data, "UploadUserPlaylogApi", userId)
logger.info("上传游玩记录:结果:"+ str(result))
# 返回响应
return result