import 'package:flutter/material.dart'; import '../config/strings.dart'; import '../core/json_value.dart'; import '../models/session_model.dart'; import '../services/title_api_service.dart'; import '../services/user_all_payload_builder.dart'; import '../widgets/app_card.dart'; import '../widgets/app_notice.dart'; import '../widgets/cooldown_mixin.dart'; import '../widgets/risk/risk_run_mixin.dart'; import '../widgets/risk/risk_widgets.dart'; import '../widgets/step_progress.dart'; /// 数值修改:Rating 与舞里程。两者的流程一模一样(拉数据 → 改一个数 → /// UpsertUserAll),差别只在改哪个字段,所以合成一个带模式的视图。 enum NumberPatchMode { /// 总 Rating:`userData.playerRating` + `userRating.rating` rating, /// 舞里程:`userData.point`(余额),可带上 `totalPoint`(累计) maiMile, } class NumberPatchPage extends StatelessWidget { final int userId; final String? cookies; final int? loginDateTime; final int? loginId; final Future Function()? onExitToTitle; final NumberPatchMode mode; const NumberPatchPage({ super.key, required this.userId, this.cookies, this.loginDateTime, this.loginId, this.onExitToTitle, required this.mode, }); @override Widget build(BuildContext context) { final isRating = mode == NumberPatchMode.rating; return Scaffold( appBar: AppBar( title: Text( isRating ? AppStrings.ratingFeatureTitle : AppStrings.maiMileFeatureTitle, ), ), body: NumberPatchView( userId: userId, cookies: cookies, loginDateTime: loginDateTime, loginId: loginId, onExitToTitle: onExitToTitle, mode: mode, featureTitle: isRating ? AppStrings.ratingFeatureTitle : AppStrings.maiMileFeatureTitle, featureDesc: isRating ? AppStrings.ratingFeatureDesc : AppStrings.maiMileFeatureDesc, ), ); } } class NumberPatchView extends StatefulWidget { final int userId; final String? cookies; /// 来自 HomePage 启动时的 UserLoginApi,为 `null` 表示没有有效登录态。 final int? loginDateTime; final int? loginId; final Future Function()? onExitToTitle; final NumberPatchMode mode; final String featureTitle; final String featureDesc; const NumberPatchView({ super.key, required this.userId, this.cookies, this.loginDateTime, this.loginId, this.onExitToTitle, required this.mode, required this.featureTitle, required this.featureDesc, }); @override State createState() => _NumberPatchViewState(); } class _NumberPatchViewState extends State with CooldownMixin, RiskRunMixin { final _valueController = TextEditingController(); Map> _userAllData = const {}; bool _maiMileAdd = true; bool get _isRating => widget.mode == NumberPatchMode.rating; @override int? get cooldownLoginDateTime => widget.loginDateTime; @override void dispose() { _valueController.dispose(); super.dispose(); } void _snack(String message) => context.showSnack(message); /// 从已拉取的 GetUserDataApi 里读当前值,供「累加」和界面上的当前值展示。 int _currentOf(Map> data, String field) { final userData = data['GetUserDataApi']?['userData']; if (userData is! Map) return 0; return jsonInt(userData[field]); } int get _currentRating => _currentOf(_userAllData, 'playerRating'); int get _currentPoint => _currentOf(_userAllData, 'point'); /// Rating 的区间是游戏内的 0~99999;舞里程是整个 int32,允许负值 /// (累加模式填负数就是扣里程)。 int get _min => _isRating ? 0 : UserAllPayloadBuilder.minValue; int get _max => _isRating ? UserAllPayloadBuilder.maxRating : UserAllPayloadBuilder.maxValue; int _clamp(int v) => v < _min ? _min : (v > _max ? _max : v); /// 界面上「将写入」的预览值。未拉取数据时按 0 起算,仅用于提示。 int get _previewTarget { final input = int.tryParse(_valueController.text.trim()); if (input == null) return 0; if (_isRating) return _clamp(input); return _maiMileAdd ? _clamp(_currentPoint + input) : _clamp(input); } String? _checkInput() { final text = _valueController.text.trim(); final input = int.tryParse(text); if (input == null) { return _isRating ? AppStrings.ratingNeedValue : AppStrings.maiMileNeedValue; } if (input < _min || input > _max) { return AppStrings.numberPatchOutOfRange(_min, _max); } if (_isRating) return null; if (_maiMileAdd && input == 0) return AppStrings.maiMileNeedValue; return null; } Future _fetchData() async { final service = SessionModel.instance.createTitleService( cookies: widget.cookies, ); if (service == null) return; setRiskFetching(true); try { final data = await service.fetchUserAllData(widget.userId); if (!mounted) return; setState(() { _userAllData = data; riskFetching = false; }); } catch (e) { if (!mounted) return; setState(() => riskFetching = false); _snack('${AppStrings.loadFailed}: ${describeApiError(e)}'); } } Future _run() async { final guard = riskPreconditionError( loginDateTime: widget.loginDateTime, loginId: widget.loginId, cooldownRemaining: cooldownRemaining, notLoggedInMessage: AppStrings.numberPatchNotLoggedIn, cooldownNotice: AppStrings.numberPatchCooldownNotice, ); if (guard != null) { _snack(guard); return; } final inputError = _checkInput(); if (inputError != null) { _snack(inputError); return; } final input = int.parse(_valueController.text.trim()); final loginDateTime = widget.loginDateTime!; final loginId = widget.loginId!; setRiskRunning(true); clearRiskError(); try { final service = SessionModel.instance.createTitleService( cookies: widget.cookies, )!; final builder = UserAllPayloadBuilder(service.config); var data = _userAllData; if (data.isEmpty) { updateRiskStep(RiskStep.fetchData); data = await service.fetchUserAllData(widget.userId); if (mounted) setState(() => _userAllData = data); } updateRiskStep(RiskStep.upload); final packet = builder.build( userId: widget.userId, loginId: loginId, loginDateTime: loginDateTime, musicData: UserAllPayloadBuilder.placeholderMusicData(), generalUserInfo: data, ); final String resultMessage; if (_isRating) { builder.applyRatingPatch(packet, rating: input); resultMessage = '${AppStrings.ratingSuccess} → ${_clamp(input)}'; } else { final current = _currentOf(data, 'point'); final total = _currentOf(data, 'totalPoint'); final point = _maiMileAdd ? _clamp(current + input) : _clamp(input); builder.applyMaiMilePatch( packet, point: point, // 累加才动累计值;「直接设定」只覆写余额,累计是历史事实。 totalPoint: _maiMileAdd ? _clamp(total + input) : null, ); resultMessage = '${AppStrings.maiMileSuccess} → $point'; } await service.upsertUserAll(packet, widget.userId); updateRiskStep(RiskStep.complete, resultMessage); await autoLogoutAndExit(widget.onExitToTitle); } catch (e) { reportRiskError(e); } finally { setRiskRunning(false); } } @override Widget build(BuildContext context) { final theme = Theme.of(context); return RiskPageBody( children: [ RiskStatusNotices( isLoggedIn: isLoggedIn, cooldownRemaining: cooldownRemaining, notLoggedInText: AppStrings.numberPatchNotLoggedIn, cooldownText: AppStrings.numberPatchCooldownNotice, ), RiskFeatureCard( icon: _isRating ? Icons.speed : Icons.commute, title: widget.featureTitle, description: widget.featureDesc, ), const SizedBox(height: 12), _inputCard(theme), const SizedBox(height: 12), _fetchCard(), const SizedBox(height: 12), AutoLogoutToggle( value: riskAutoLogout, enabled: widget.onExitToTitle != null && !riskRunning, onChanged: setRiskAutoLogout, ), const SizedBox(height: 12), RiskRunButton( running: riskRunning, enabled: isLoggedIn, icon: Icons.send, label: AppStrings.numberPatchRun, runningLabel: AppStrings.unlockRunning, onPressed: _run, ), if (riskStep != RiskStep.idle) ...[ const SizedBox(height: 16), StepProgressCard( step: riskStep, message: riskStepMessage, error: riskError, steps: [ (RiskStep.fetchData, AppStrings.unlockStepFetch), (RiskStep.upload, AppStrings.numberPatchStepUpload), if (riskAutoLogout) (RiskStep.logout, AppStrings.stepLogout), ], ), ], ], ); } Widget _inputCard(ThemeData theme) { final enabled = !riskRunning; final hasInput = int.tryParse(_valueController.text.trim()) != null; return AppCard( child: Column( crossAxisAlignment: CrossAxisAlignment.start, children: [ TextField( controller: _valueController, enabled: enabled, keyboardType: TextInputType.number, onChanged: (_) => setState(() {}), decoration: InputDecoration( labelText: _isRating ? AppStrings.ratingValueLabel : AppStrings.maiMileValueLabel, hintText: _isRating ? AppStrings.ratingValueHint : AppStrings.maiMileValueHint, helperText: AppStrings.numberPatchRangeHint(_min, _max), border: OutlineInputBorder( borderRadius: BorderRadius.circular(10), ), contentPadding: const EdgeInsets.all(14), ), ), if (!_isRating) ...[ const SizedBox(height: 12), DropdownButtonFormField( initialValue: _maiMileAdd ? 1 : 0, decoration: InputDecoration( labelText: AppStrings.maiMileModeLabel, border: OutlineInputBorder( borderRadius: BorderRadius.circular(10), ), contentPadding: const EdgeInsets.all(14), ), items: [ DropdownMenuItem( value: 1, child: Text( AppStrings.maiMileModeAdd, style: theme.textTheme.bodyMedium, ), ), DropdownMenuItem( value: 0, child: Text( AppStrings.maiMileModeSet, style: theme.textTheme.bodyMedium, ), ), ], onChanged: enabled ? (v) => setState(() => _maiMileAdd = (v ?? 1) == 1) : null, ), ], // 累加要基于服务器上的当前余额,没拉取数据前预览不了,就别猜一个 0。 if (hasInput && (_isRating || _userAllData.isNotEmpty)) ...[ const SizedBox(height: 12), Text( _previewLine, style: theme.textTheme.bodySmall?.copyWith( fontFamily: 'monospace', ), ), ], ], ), ); } String get _previewLine { final label = _isRating ? AppStrings.ratingCurrentValue : AppStrings.maiMileCurrentBalance; final current = _isRating ? _currentRating : _currentPoint; return AppStrings.numberPatchPreview(label, current, _previewTarget); } Widget _fetchCard() { final hasData = _userAllData.isNotEmpty; final current = _isRating ? _currentRating : _currentPoint; final label = _isRating ? AppStrings.ratingCurrentValue : AppStrings.maiMileCurrentBalance; return RiskFetchCard( hasData: hasData, statusText: hasData ? '$label: $current' : AppStrings.unlockNoData, loadingLabel: AppStrings.unlockFetching, actionLabel: hasData ? AppStrings.unlockRefetch : AppStrings.unlockFetchData, loading: riskFetching, enabled: !riskRunning, onFetch: _fetchData, ); } }