diff --git a/lib/services/title_api_service.dart b/lib/services/title_api_service.dart index b2530bd..17fdc7b 100644 --- a/lib/services/title_api_service.dart +++ b/lib/services/title_api_service.dart @@ -222,7 +222,11 @@ class TitleApiService { num3 += n % 2; n >>= 1; } - return num3; + // 原版 num5 是 C# 的 int,`<<=` 溢出按二进制补码环绕,所以结果恒为合法的 + // signed int32(高位被置起时是负数)。Dart 的 int 是 64 位且 n 恒为正, + // 不重解释就会产出 >2^31 的正数,超出 UserGamePlaylog.playSpecial 的 int + // 声明,服务器反序列化失败直接返回 HTTP 500。 + return num3.toSigned(32); } String _normalizeUrl(String url) { diff --git a/lib/services/user_all_payload_builder.dart b/lib/services/user_all_payload_builder.dart index e673cc7..06ccf9b 100644 --- a/lib/services/user_all_payload_builder.dart +++ b/lib/services/user_all_payload_builder.dart @@ -260,6 +260,7 @@ class UserAllPayloadBuilder { 'extNum4': 0, 'extBool1': false, 'extBool2': false, + 'extBool3': false, }; for (var i = 0; i < 5; i++) { playlog['characterId${i + 1}'] = paddedCharaSlot[i]; diff --git a/test/calc_random_test.dart b/test/calc_random_test.dart new file mode 100644 index 0000000..1cb512f --- /dev/null +++ b/test/calc_random_test.dart @@ -0,0 +1,15 @@ +import 'package:flutter_test/flutter_test.dart'; +import 'package:ichino/services/title_api_service.dart'; + +void main() { + // UserGamePlaylog.playSpecial 在客户端里声明为 int(int32)。越界会让服务器 + // 反序列化失败并返回 HTTP 500,而旧实现有约一半概率越界。 + test('calcRandom 恒在 int32 范围内', () { + const min = -2147483648; + const max = 2147483647; + for (var i = 0; i < 20000; i++) { + final v = TitleApiService.calcRandom(); + expect(v, inInclusiveRange(min, max), reason: '第 $i 次采样得到 $v'); + } + }); +}